![]() ![]() It does not state what a project file is. It does not state which is the "current working directory" nor tell me how to set it. The meaning is "The current working directory does not contain any Project of project-folder files." (I hate that messages are issued in german, but those silly M$ tools always do this without asking.) "Das aktuelle Arbeitsverzeichnis enthält keine Projekt- oder Projektmappendatei." I can start msbuild by "Terminal -> Ruin Build Task" (I always need to select "Build" after that which seems kind of silly).īut in the Terminal window I get the error message I did install the 2019 C++ msbuild stuff.Īfter finding some documentation and an example for the "tasks.json" file and then typing the complete path to msbuilkd.exs (I am sure there is some better way than that!). In fact, I am still try to compile the "Plugin Host" project from Juce. I think i am being kind of dense.I never seem to get anywhere when using tools by Microsoft Thanks for not loosing patience on silly me. Visual Studio Build Tools Download Page:.It's just more tedious, and winget is useful for quickly installing and automatically updating from a large catalogue of programs. Note that you could also manually google for and install CMake and Build Tools for the MSVC C++ compiler. ![]() To confirm, I asked my missus to follow that link and run it: The first link was the docs page, the second link was a direct download to the app bundle installer you can run on any version of Windows. I'm not sure if what you're referring to is an issue with WinGet, but you shouldn't need to register for anything. Or others here like nofish, cfillion, etc who are much more talented could probably help too. If you told me a little more about the problem(s) you're specifically running into, I'm more than happy to try to help troubleshoot with you. Sorry you're having troubles getting this to work still. Seemingly no chance to understand the Visual Studio Code GUI exe in build/AudioPluginExample_artefacts/Debug: Okay, now open the CMake toolbar on the left-hand side like below, and either right-click and build all targets, or right click and build just VST3: Here's all we need to change (I removed the AU target, you don't have to): JUCE folder for JUCE, and these are the targets (VST2, VST3, AU, standanlone app, etc) that I want you to build." Now, we just need to tweak the CMakeLists.txt file to tell it "Hey, look in the. the project in VS Code after installing those extension, and the CMake extension should prompt you to automatically configure the project build. That way you have an idea of what's happening behind the scenes without the VS Code extension UI hiding it all: Run the below, and copy the folders from "/examples/CMake/AudioPlugin" into a new directoryĬode: Note: Make sure to check out the section in the JUCE README on building the CMake examples. Download a zip folder of just the CMake example (recommended) via this link: Ģ. ![]() This is the beauty of CMake and other modern cross-platform build systems (Meson + Ninja, etc).įirst you want to get the CMake Example (AudioPlugin) files locally. ![]() You can simply clone the JUCE repo and run one command to build it for your operating system. It's become a glorified frontend for CMake (a unified/cross-platform C++ build tool). You don't need to use this "Projucer" thing, the JUCE devs are sort of transitioning away from it as far as I understand. (This experience is more pleasant/quick in Rust than C++, hopefully a similar tutorial would encourage people to experiment) I have wanted to do some tutorials on writing REAPER native extensions in Rust and how to integrate VST stuff in Rust/C++ with REAPER SDK. PREFACE: I DON'T KNOW SHIT ABOUT C++, I'VE WRITTEN IT PERHAPS TWICE IN MY LIFE. ![]()
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